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UX DESIGN UI DESIGN INTERACTION DESIGN

Gameful virtual farm ViA Verde

2022

Case Study

Our client has an olive farm from the beginning of 2021. They would like to have sustainable food- & farming system into action.​ However, with current set up, the ROI is relatively low. It would be good to take the advantage from different perspectives, like gamification could be a tool for making the improvement. ​

Gameful experience has been working as a tool for promoting well-being and sustainable activities and merging the distinction between digital and non-digital life.

  • Platform: Website
  • Category: Gamifying experience, Sustainable Agriculture, Video
  • Tool: Figma, FigJam, Gather Town, Canva
  • Achievement: Recommended to submit to Mindtrek 2022

ROOTNET

2021

Case Study

This biological activity heavily inspires ROOTNET. This app asks for basic measures of a user while registering, like email, height, weight etc. The app then syncs activity data from the smartwatch and visualizes the different metrics in a radar chart. It also shows the level of expertise and type of activity.

  • Platform: Mobile and Smartwatch Application
  • Category: Accessibility, Human-Centered Design, Video
  • Tool: Figma, FigJam, Google Slides, Adobe After Effects
  • Achievement: Winner #3 Workshop: Zurich Insurance

TIMER IN MESSAGING APP

2021

Concept

A feature in messaging mobile/desktop applications allows users to send a message, which is usually considered a casual way of texting compared with emailing, at a specific time.

  • Platform: Mobile/Desktop Application
  • Category: Usability, User Interface
  • Tool: Figma, Canva

MULTIVERSE X METAVERSE

2021

Sharing & Learning

When the heat of Spiderman No Way Home and Doctor Strange in the multiverse of darkness was still in the air, I prepared these slides for weekly sharing with the IxDA Hanoi team about multiverse and metaverse. 

  • Platform: Presentation
  • Category: Knowledge Sharing, Research
  • Tool: Keynote, Figma, Canva

INFOGRAPHIC ABOUT PROTOTYPE

2021

Sharing & Learning

Based on the research materials, I created an infographic representation of differences between different methods of prototyping (sketches, wireframes, mockups and hi-fi prototypes)

  • Platform: Infographic
  • Category: Knowledge Sharing, Research
  • Tool: Canva

SOCIAL MEAT

2020

Case Study

Everybody loves parties and delicious food. But parties can be a significant threat to food waste and sustainable eating habits. When the number of guests increases, there is a high chance of increasing food waste. The solution to this problem can be achieved if we gather personalized data of party guests’ eating habits and integrate the aggregated data with HKScan’s Agrofood system.

  • Platform: Mobile Application
  • Category: User Research, Prototypes, Sustainability Design
  • Tool: Figma, Canva, Final Cut Pro
  • Achievement: Track Challenge Winner

CARBONSCAPE

2020

Case Study

Carbonscape is a mobile application for predicting the presence of air pollutants. It helps the people be adequately prepared if air pollution is expected to be headed their way. The app uses a gamified and convenient approach to encourage environment-friendly behaviour within the community.

  • Platform: Mobile Application
  • Category: User Research, Prototypes, Sustainability Design, Video
  • Tool: Adobe XD, Final Cut Pro
  • Achievement: Track Challenge Winner

Illustration Digital Drawing

Based in Finland, I have a passion for drawing cute things.

Videos Short Clips

YouTube

Digital Drawings • Shorts • Hackathons • Culture Around The World for Vietnamese Explorers Project • What I've done in Europe • Internship's Projects • Memes w/ Friends • Exchange in Lodz • HCM University of Law

TikTok

Daily life sharing • Quick & Easy Recipes

Ngoc Nguyen
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